Tag Archive for 'heavy-rain'

01
Aug

Keep putting it off and putting it off and… (Welcome Back!)

Quite frankly I’ve been meaning to make this post for atleast the past month or two (or three) but I seemed to slip away from the whole blog thing for awhile there. The site’s not going away or anything like that, I just fail to update from time to time (and sometimes unfortunately, like in this case, extended time). I would have liked to share my take on some E3 titles and updates while the event was still completely fresh but I’ll still try my best to cover some upcoming titles. On that note, let’s talk about a couple things…

First off, Xbox Live’s annual Summer of Arcade is in full swing I’m sure you’re aware by now.

I’m sure you’re also probably well aware that the price of all titles shot up to $15 this year (last year only a couple were this high) which I wasn’t too impressed about. I was interested in Limbo and the new Castlevania game from the start, the rest were rather MEH to me. I played the Limbo demo when it came out but I have yet to pick it up. Considering I haven’t paid $15 for an arcade game yet I couldn’t warrant a few hours of single player play time (even if it is grand fun) to justify it, I think I’ll wait it out for a sale. I’m still a bit on the fence about the Castlevania game even, which is coming this wednesday. It looks simply awesome because of it’s new co-op and other multiplayer but if I can’t find a good amount of friends off the bat (no pun intended) to play this with I might just wait it out also.

Voting for the fate of Carmine in Gears of War 3 = Cool. Paying $1 for the avatar shirt to vote = Not as cool.

I don’t think I have to go into this one any further…but I will note that both the videos of co-op and the new beast mode are looking pretty bomb so far. EDIT : I just learned through major nelson’s website that the proceeds go towards the charity Child’s Play so not so bad I guess.

Heard of a little thing called the Kinect?

You know, that motion control thingie for the 360 that costs about half the price of a new console. That’s right, Kinect is coming this fall for $150 and as much as I think it’s kinda neat and all I think I’ll have to pass on it for now. Maybe if I was some working class shmoe who had some money burning a hole in his pocket and was looking for a new way to entertain his family with motion controlled animals/dancing/racing etc. outside of the Wii environment I might have been interested. The only thing Kinect related that has piqued my interest so far is Child of Eden and well, since it can be normal controlled as well, I think I’ll forgoe the $150 though. Best of luck to you Microsoft, trying to get a piece of that sweet Wii market.

Next, we all know that Starcraft 2 is out now at last…yet I have not partaked of it at this posting.

Since when have PC games retailed at $60 anyways? Haven’t they always been $50 at maximum? I pray to God that the other 2 titles of the trilogy are nowhere near this price. Hey Blizzard, just because this game took you 10+ friggan years to crank out to us doesn’t give you the right to hose us. Thanks. I know I’ve said this before but the lack of LAN support still pretty much bums me out as it was a big part of my original Starcraft experience. Alas, I’ll check out the sequel soon enough.

On the PS3 front…

I was twidling my thumbs waiting for the next Heavy Rain add-on, feeling less than satisfied by the first one, when low and behold I learn that they’ve been put on complete stop in favor of development on new motion controls for the game. I was not too impressed by this move by Sony (no pun intended…alright, maybe a little), who pushed for the added controls. The Move is pretty cool and all I suppose, though I still think it looks like some fruity microphone or demented bingo dabber of some kind, but is it really worth halting all add-on content completely for some new controls? I’ll let you decide…

I’m gonna be honest, being the bastard and all that I am, I’ve been neglecting my Wii lately.

Hell, I haven’t even played the second No More Heroes OR Super Mario Galaxy 2 yet. I’m sure by the time Metroid : Other M gets here though I’ll hop back on her and show her some new lovin’.

Wrap it up!

I’ve been playing Secret Armory on Borderlands lately, thanks to the Xbox Live Deal of the Week that finally had the 2 other add-ons I still needed on sale. Before that Crackdown, which I’ve almost maxed out in gamerscore now. I’ll get in on the second one once I find a decent priced copy.

Lastly, this is also Riskening’s 100th post…which I was trying to think of grand ideas for it but isn’t my return just grand enough for ya?

We’re BACK baby!

– DGM-payne

23
Feb

How far are you prepared to go to save someone you love? (aka Heavy Rain day 1)

Just a head’s up : This post might contain slight spoilers about Heavy Rain. Nothing major considering I just started, but just so you know…

The wait for Heavy Rain is finally over, as soon as I got my copy today I eagerly popped it into my PS3 to get right into it. Before I get to that though I found a little piece of what appeared to be origami paper, containing lines and writing on it, which puzzled me a bit at first. First after loading that bad boy up we had a bit up installing to do, but…BANG! Would you look at that, some step by step instructions for our own little origami bird just like the one you’re probably familiar with if you’ve seen any of the posters or cover art for the game. It’s a good little way to pass some time during the install and I’m definitely in favor of it, although I kinda failed at making him initially. Things like that still beat the hell out of watching Old Snake smoke (see MGS4) over and over again during installs (even given the fact that they were awesome ass smoke graphics). With the help of a little online video later I was able to finish him though (hey, I never claimed to be good at making origami…my sister is definitely better in that category). Before I get too off track let’s get into the actual game, shall we? (and check the pic below if you wanna see my masterful origami…hehe)

Starting out in the game we had a pretty straightforward (albeit also a bit tedious…although tutorials often are, no?) playing of one Ethan character’s daily morning routines introducing the player to the various context sensitive actions used throughout the game. This thankfully moves pretty quickly into preparations for one of his two son’s birthday party and some pretty playful moments outside with the sons (concluding with a pretty epic sword fight! Haha…well, atleast as epic as toy sword dueling can get). Just as things are looking pretty bright and cheerful though, the prologue closes out with some pretty tragic events. Things go pretty sour when his older son gets lost in a mall. Here’s a part that I just loved. They captured complete and utter powerless by sticking the character in a massive crowd of people while you desperately seek your son out. Pushing my way through the crowd made things a bit difficult and frustrating…but that just made me love it even more (somehow). It was the kind of utter helplessness that was quite unique and you don’t see all that often in video games, which is probably why I enjoyed it. It doesn’t end well though as the son’s life is taken by an unfortunate accident outside the mall. End prologue.

Welcome to the interactive drama, folks!

Flash forward 2 years to a Ethan who is trying to reconnect to his remaining son (and himself even) after a coma, from the same accident that took his son’s life, and a separation from his wife. If that wasn’t depressing enough for ya, worse yet he’s also dealing with blackouts (as a result of his coma…?) and a rather constant downpour of rain. This is when 2 more playable characters, Scott and Norman, start to enter the chase of the Origami Killer. First up is Scott who is a private investigator who is hired by the victim’s families apparently. He enters a hotel seeking a prostitute for some information. She’s pretty cold at first but after saving her ass from a violent ex-client (and the first major quick time event fight ensues), who knows? On a related field we have Norman, an FBI investigator, who introduces himself by sweeping a crime scene for clues of who other but the Origami Killer. This is all pretty easy with the help of his spiffy ARI (Added Reality Interface) sunglasses and glove equipment that help him record and analyze data from the scene. These 2 were in the demo so I was ready for them. Cut back to Ethan though and things start getting even more desperate when he finds out that his son might be the next target of the Origami Killer. Is it heating up in here or what? (and I still have one more character to meet)

All in all, it’s definitely turning out to be an emotional ride like no other in gaming. This all already and I’m still just getting started…

– DGM-payne

06
Feb

Early Heavy Rain Demo

That highly anticipated Playstation 3 title (even featured on our list *wink, wink*), Heavy Rain, is due out on the 23rd and a demo is officially releasing the 11th. Why wait until then when you can try it out now? Well, starting yesterday there’s a website that’ll let you do just that.

All you have to do is sign-up for an account and play a little detective game here – Precinct 52

A good fellow at Kotaku has even posted the answers to make things even easier :

• Short cigarette (117b)
• Origami bird
• Coffee shop C (it says “diner”)
• 117h (tyre tracks).

Enter those 4 into the evidence folder and given you did it correctly you should recieve a code to redeem on your PSN account.

Those links above are for US playstation accounts. (For our UK buddies : Sign-up , Precinct 52 )

Happy hunting!

I’m downloading my copy right now as well…

– DGM-payne

(Thanks to the original Kotaku post and Slickdeals for making me aware of it)

EDIT (post-playthrough) – I don’t know about you but I found it quite enjoyable. More quick-time events than I’ve ever been used to and although I found some to be a bit clunky and overdone (such as the climbing up the hill behind the crime scene), it was an overall interesting and unique experience. Here’s hoping that the full game can deliver on the suspense and detective work on a whole.




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